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One Bad Day, Batman: The Killing Joke

Ever had one of those days where everything seems to go wrong?

Ever wonder how it could get any worse?

Just how well would you be able to hold onto your sanity if everything was taken away from you in one fell swoop?

These are just some of the questions proposed to the reader within the story presented in Batman: The Killing Joke.

Written in 1988 by Alan Moore, Batman: The Killing Joke gives readers a peek into a probable past for the Joker.  I say probable, because even the Joker isn’t too sure about his past life anymore, as mentioned within the comic itself.   This is also the reason behind Barbara Gordon adopting the information broker persona of Oracle.  This graphic novel is not for the little ones.  Sorry, kids, but as the back cover says, this story is ‘suggested for mature readers.’  Better get your parent’s permission before picking this one up. »Read More

Gifts for the Geek

Geeks tend to buy themselves things they want, which always makes us a pain in the rump to shop for. Sure, you could just get them a gift certificate to Newegg or Amazon, but everyone knows that’s the cheap way out. Instead, I present to you these 10 fabulous gift ideas:

1. Amazon’s Kindle DX – Wow, is this thing incredible. A nice big screen, whispernet for book downloads, the ability to play Audible audiobooks. The crazy thing can hold up to 3500 books! It even has native PDF support. I know the Nook is hot right now, because it’s new, but I’ve gotten my hands on both of these (for a few minutes each) and I definitely prefer the DX.

2. Neuhaus Labs T-2 Tube Amp – A push/pull tube amp, for my computer? It sounds crazy, but this thing makes MP3′s hum. One of the college kids I go to school with has one, and I gave it a listen. While it won’t quite make FLAC files sounds vinyl quality, it sure makes them sound good. MP3′s (with a decent bitrate) were so far superior to even CD’s in sound quality, I was amazed. If you like music and have a bunch of it stored on your PC, and you happen to have a thing for sound quality, this is for you.

3. Zendrum – The geekiest instrument in the world. It’s a full range midi controller, handmade with the care normally put into a nice guitar. I’ll let JoCo show it off. »Read More

Guilty Little Pleasures

Amazing Spider-Man #62“They’re not comic books.  They’re graphic novels!”

Heard that before?  It is the usual alibi grown men (and women) give to their friends when caught with a comic book collection.  There is usually some teasing involved, some good-natured and some not, which usually follows up with the guilty party blushing with embarrassment and quickly stowing away whatever trade paperback he or she happens to be reading.

My question is simple.  What is so wrong about enjoying a romp through a comic book?

Let’s see if I can guess the answers.   Usually, the first response is very straightforward…comic books are for children.  My reply would be also rather direct.

You’re wrong.

Quite simply, there is some rather complex concepts being thrown about in your average comic book.  Let’s take a look at the comic shown, Amazing Spider-Man #62.  First seen back in July of 1968, this happens to be the oldest original comic book I have in my possession (reprints don’t count).  The general synopsis is rather self-explanatory.  Super-powered boy meets super-powered girl.  Boy fights girl.  The two find that they are both on the same side, fighting only because of some misunderstanding.  Boy and girl go separate ways.  The typical formula for having one hero show up in a cross-over in another hero’s storyline.  At least, that’s what is on the surface.

But wait, there’s more.  Medusa, as it turns out, is really on a scouting mission, to see if society would be able to accept her as she is.  Spidey is worried about how to win back Gwen Stacy after seemingly betraying her father, with the both of them too heartbroken to be able to speak to each other.  Norman Osborne is slowly going mad as memories of his past life as the Green Goblin slowly begin to surface after suffering partial amnesia.  A company executive tries to manipulate first Medusa, then Spidey…all for the sake of publicizing hair spray.   Finally, Medusa rejects society, regretting the fact that the human race is just not ready for the likes of her.

What do we have, then?  We have a story about seeking social acceptance, betrayal, heartbreak, madness, greed and regret.  Not bad for 20 pages of graphic art.

The colorful graphics and flashy art may pull in the kiddies, but it is the intricate plot hooks, far-reaching story arcs and subtle references to real life that keep the grown-ups entertained, too.

So, don’t be ashamed of those comics, err, I mean graphic novels,  in the corner.  Break out an old one and give it a fresh reading.   See what lies beneath the gratuitous imagery.  You might be surprised at what you find.

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Welcome to baD kARmA INk

It’s finally launch day! W00t!!!

Sorry about the lack of fanfare and hype, but were hoping the topics, articles, and features will be the draw. Besides, shameless self promotion is coming, we just need stuff to promote first.

Speaking of which, introductions are in order.

My name is Pat and I’m the defacto Content Wrangler here at baD kARmA INk. The site itself started as part of a larger project, namely a different take on publishing. Earlier this year, an old friend of mine, Chris Helton (you’ll see something from him on Friday), approached me with an idea that went something like this: »Read More

Preview Post: Get To The Point

The more I think about it, the more I start to believe that the whole of human culture is based on one thing: Beer.

But under that, there is something older, something simultaneously more primal and sophisticated: Story.

Storytelling is our second oldest art form, but it’s more than just art. For thousands of years, it was how we passed on information, be it the old shaman at the campfire, or the hunter teaching his son the proper way to fell a mammoth, the whole of human collective knowledge owes it’s success to being able to tell a story.

In this day and age, the skills of storytelling have mutated and changed, often becoming specialized within the artist’s medium of choice. Not that this is a bad thing, in fact it’s a very, very good thing, but rarely will you find a storytelling generalist competent to move through all the mediums.

For example, you rarely find anyone who has successfully managed to become a Writer/Director/Musician/Painter/Scuplter/Public Speaker.  In fact, it’s this divergent story telling specialties that give us the glorious storytelling culture as it is today.

Now, I know what you are thinking. “What do you mean painter? That’s not story telling.” Well, there is a simple answer to that: Bullshit.

All art tells a story. Art, be it music, paintings, comics/graphic novels, etc., they are made to convey an idea or emotion and to illicit a response, e.g. telling a story. Take this for example.
GlassArt

Pic courtesy of Robyn Glass

In this picture you can see not only the woman as she is now, but the woman she was when she was young. Her beauty shows through the pain of the wound, and, I don’t know about you, but it gets my mind wondering what happened, what could mar the beauty of this woman? Was it an accident? A moment of passion? Crime? Vampire? Or, god forbid, something more hideous?

Yet her beauty shines through whatever tragedy that caused this pain and, in the end, leaves me with a sense of hope. That is the mark of good storytelling. So what if Robyn’s medium is pencil and ink and paint? In this single picture, she’s told a story of such depth that would take me several thousand words to convey with the same intensity.

So yeah, it’s all story telling, and, when you think about it even more, so are technical manuals, corporate training, teaching, campaigning, sales, customer service…

I can go on, but I think I’ve given enough background. Now, time for the point.

Point is, for thousand of years, story telling itself has changed and changed the way we live. Now, in the 21st Century, technology is making the arts of storytelling easier and more accessible.

baD kARmA INk is dedicated to discussing, developing, deconstructing and disseminating storytelling for a new era.  We are dedicated to providing essays, reviews, and yes, stories in all their forms, to the masses. For we, as a people, are the sum of our knowledge, the sum of our emotions, and the sum of thousands of years of refining our second oldest art form, and it is our duty to add to the Commons of Man.  baD kARmA INk is our little way of doing it.

We are also looking for contributors, both regular and guest, interviewers and interviewees, writers and critics, and people who just want to discuss the stories that they like. If this sounds like you, feel free to submit something or contact us.

Want to become part of the conversation?  Tweet about it, become a fan on Facebook, comment on the articles, call us fools, whatever works for you.  One of the little secrets about storytelling is that, in the end, without other people, storytelling is pointless, so without you, we’re just talking to ourselves, and the doctor that brings the meds thinks that’s a step in the wrong direction.
Official launch date is 12/1. Check back for new and interesting things starting then.